Changelog v23-04-05


v23-04-05

  • Bumped Godot version (4.0.1 to 4.0.2)
  • Tutorial no longer respects your rewind limits
  • Fixed a rare crash related to enemy navigation
  • Fixed instances where units could walk through each other
  • NPCs that share a patrol should spawn at the correct point on that patrol, rather than spawning inside of each other (there's 1 instance of this in Metro)

v23-04-03

  • Fix crash related to Stab/Strangle
  • Prevent some instances of navigation getting stuck
  • Enemies now display their Suppression (MOV Prevention) in their detailed readout
  • Locale option is hidden if there's only 1 locale installed

Files

The Null Doctrine Prototype (Windows) 41 MB
Apr 05, 2023
The Null Doctrine Prototype (OSX) 65 MB
Apr 05, 2023
The Null Doctrine Prototype (Linux) 42 MB
Apr 05, 2023

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